

Long range encounters in the Metro series are actually rarer, and thanks to the morality system, the opportunity to use longer-range weapons against human opponents is lessened.
Metro exodus caspian good ending plus#
I started the level with the Kalashnikov buffed up with the long barrel and extended magazine, plus 4x optics, turning it into a makeshift RPK. Metro Exodus‘ Caspian level initially started out this way, and I saw the area as something to get done.

No longer bogged down by slow movement, one now has incentive to explore the ruins of abandoned settlements and ruined ships made into makeshift shelters.

There are, of course, areas that cannot be accessed in a vehicle, but on the whole, being in a vehicle offers players a speedy means of travelling across the map quickly and protection from the mutants.

While the Volga had Artyom confined to a rowboat for travelling across water, the wide expanse of desert in the Caspian means that having a motor vehicle is indispensable – Artyom can now cut across the desert quickly enough to reach his destinations, and this in turn encourages exploration. However, once Artyom makes it to a derelict building and comes face-to-face with a bandit, he gains access to a van, which dramatically changes the way one can explore the map. This desert initially appeared to be a dreary, unexciting location composed of sand and rock: upon arrival in the Caspian Desert, there was nothing but the brown desert under a blue sky. Thus, I cross the halfway point to Metro Exodus: following a claustrophobic, close-quarters battle in the confines of the Yamantau bunkers and rescuing Anna, I thus entered the second open area of Metro Exodus. Anna, meanwhile, has developed a cough and feels that the forest air would do her some good. Inspection of the maps leads Miller to conclude that the Taiga in the east has promise, and with adequate supplies, the Spartans set off towards the Taiga in search of more hospitable conditions. After these resources are acquired, Artyom decides to help Giul eliminate the Baron, a local despot who controls the populace in the area. The area had since become an arid desert dominated by bandits: after reaching a lighthouse, Artyom manages to recover the satellite imagery and turns his attention towards securing water and fuel for the Aurora while taking care to minimise casualties to the slaves in the area. Amidst the ruins of the old facility, Artyom finds a photo of Giul’s family and returns it to her. Fighting their way back out of the underground installation, Miller manages to retrieve a map that indicates the presence of a satellite facility near the Caspian Sea with Giul’s help. Upon arriving at the Yamantau complex, Artyom and the other Spartans discover that the Russian government had not survived, and instead, the facility’s maintenance crew became cannibals. “What makes the desert beautiful is that somewhere it hides a well.” –Antoine de Saint
